Prototyping and testing animations.

This a low-poly test model that we are testing our animations on. This is NOT the character you will be playing as. Prototyping is a very critical aspect when developing a game. For too many indie studios will just rush to show a graphical, art driven demo or even a trailer, but the game play is totally broken. Too many studios have went down this path and never made it to light. We will never take this route. Heck no!!!!!! #AShadowsTrail

Published by Normdiggy

A follower of Christ; a product of Cincinnati; a student of video games

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