“Pocha-Pocha” of the playable ninjas in “A Shadow’s Trail” was successfully integrated in Unreal Engine 4 along with several animations with him as well—rolling, jumping, walking, etc. He is “Pocha-Pocha” along with the environment he is in.
The site hasn’t been updated in-while due to a strong push to have a Kick-starter of Spring 2018. There is so much strong development occurring every week. Trust us! We are not going to let you all down. Anyways, Concept Art Thursdays. Fill you in on the action.
This is the main protagonist you will be playing as in “A Shadow’s Trail, episode 1”. We would like to show this image before the color UV texturing process begins. Black and white truly captures the essence of art—simplistic serenity